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ID: assassins-creed
NATIVE已跑通验证Singleplayer Safe

Assassin's Creed IV Black Flag / Rogue

Intercepted player world transform coordinates via native x86 ASI; rendered a driven second character for singleplayer pseudo co-op.

Game EngineAnvilNext (Ubisoft Native)
Primary Hook RoutePlayer World Transform Memory Hook & Co-op Ghost Avatar

Anti-Cheat Safety Profile

Singleplayer Safe

Recommended Toolchain
x64dbgCheat EngineASI LoaderAnvil toolkit
AI Agent Reproduction Steps
1

Environment & Binary Reconnaissance

Run `um recon --game assassins-creed` to detect AnvilNext (Ubisoft Native) architecture and PE headers.

2

Headless Decompilation & Symbol Dump

Use x64dbg to dump class schemas and method offsets.

3

Locate Minimal Hook Target

Leverage Player World Transform Memory Hook & Co-op Ghost Avatar to attach to game tick and event lifecycle handlers.

4

Generative Asset Synthesis

Synthesize sprite textures, 3D meshes, or audio via fal.ai MCP integration.

5

Compile Delta & Run Offline Sandbox Loop

Compile the patch assembly and spawn game under strict offline sandbox boundaries.