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ID: assassins-creed
NATIVE已跑通验证Singleplayer Safe
Assassin's Creed IV Black Flag / Rogue
Intercepted player world transform coordinates via native x86 ASI; rendered a driven second character for singleplayer pseudo co-op.
Game EngineAnvilNext (Ubisoft Native)
Primary Hook RoutePlayer World Transform Memory Hook & Co-op Ghost Avatar
Anti-Cheat Safety Profile
Singleplayer Safe
Recommended Toolchain
x64dbgCheat EngineASI LoaderAnvil toolkit
AI Agent Reproduction Steps
1
Environment & Binary Reconnaissance
Run `um recon --game assassins-creed` to detect AnvilNext (Ubisoft Native) architecture and PE headers.
2
Headless Decompilation & Symbol Dump
Use x64dbg to dump class schemas and method offsets.
3
Locate Minimal Hook Target
Leverage Player World Transform Memory Hook & Co-op Ghost Avatar to attach to game tick and event lifecycle handlers.
4
Generative Asset Synthesis
Synthesize sprite textures, 3D meshes, or audio via fal.ai MCP integration.
5
Compile Delta & Run Offline Sandbox Loop
Compile the patch assembly and spawn game under strict offline sandbox boundaries.