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ID: cities-skylines
UNITY成熟可用Singleplayer Safe
Cities: Skylines 1 & 2
Integrated with Paradox Modding API and BepInEx; patched traffic AI pathfinding and imported custom road network assets.
Game EngineUnity (Mono & DOTS/IL2CPP)
Primary Hook RouteOfficial Modding API & .crp/.locale Containers
Anti-Cheat Safety Profile
Singleplayer Safe
Recommended Toolchain
ILSpyUnityModManagerCSL Modding ToolHarmony
AI Agent Reproduction Steps
1
Environment & Binary Reconnaissance
Run `um recon --game cities-skylines` to detect Unity (Mono & DOTS/IL2CPP) architecture and PE headers.
2
Headless Decompilation & Symbol Dump
Use ILSpy to dump class schemas and method offsets.
3
Locate Minimal Hook Target
Leverage Official Modding API & .crp/.locale Containers to attach to game tick and event lifecycle handlers.
4
Generative Asset Synthesis
Synthesize sprite textures, 3D meshes, or audio via fal.ai MCP integration.
5
Compile Delta & Run Offline Sandbox Loop
Compile the patch assembly and spawn game under strict offline sandbox boundaries.
Engine Architecture Playbook
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