Back to Games Matrix
ID: schedule-i
UNITY已跑通验证Singleplayer Safe

Schedule I (Drug Sim)

Bypassed IL2CPP code stripping, increased inventory stack limits, and automated laboratory crafting routines.

Game EngineUnity (IL2CPP)
Primary Hook RouteMelonLoader / IL2CPP Cpp2IL Method Detours

Anti-Cheat Safety Profile

Singleplayer Safe

Recommended Toolchain
MelonLoaderCpp2ILIl2CppAssemblyUnhollowerx64dbg
AI Agent Reproduction Steps
1

Environment & Binary Reconnaissance

Run `um recon --game schedule-i` to detect Unity (IL2CPP) architecture and PE headers.

2

Headless Decompilation & Symbol Dump

Use MelonLoader to dump class schemas and method offsets.

3

Locate Minimal Hook Target

Leverage MelonLoader / IL2CPP Cpp2IL Method Detours to attach to game tick and event lifecycle handlers.

4

Generative Asset Synthesis

Synthesize sprite textures, 3D meshes, or audio via fal.ai MCP integration.

5

Compile Delta & Run Offline Sandbox Loop

Compile the patch assembly and spawn game under strict offline sandbox boundaries.

Engine Architecture Playbook

Unity (Mono / IL2CPP)

View Playbook →