INDIE实机验证Singleplayer Safe

Hades II

A complete new Olympian Boon God with custom portraits, dialogue lines, voice synthesis, and blessings.

Game EngineIndie Custom C++ / Lua Engine
Primary Hook RouteLua Scripting / SJSON Data Patching

Anti-Cheat Safety Profile

100% Safe (Singleplayer Offline)

Recommended Toolchain
ModPlugin (ReturnOfReversing)fal (character portrait & boons)VS Code
AI Agent Reproduction Steps
1

Environment & Binary Reconnaissance

Run `um recon --game hades-ii` to detect Indie Custom C++ / Lua Engine architecture and PE headers.

2

Headless Decompilation & Symbol Dump

Use ModPlugin (ReturnOfReversing) to dump class schemas and method offsets.

3

Locate Minimal Hook Target

Leverage Lua Scripting / SJSON Data Patching to attach to game tick and event lifecycle handlers.

4

Generative Asset Synthesis

Synthesize sprite textures, 3D meshes, or audio via fal.ai MCP integration.

5

Compile Delta & Run Offline Sandbox Loop

Compile the patch assembly and spawn game under strict offline sandbox boundaries.

Code Example
LUA

A full-fledged Olympian deity with high-res character portraits generated in Hades artstyle, complete with synthesized god voicelines, interactive boon blessing trees, and dialogue triggers.

// Hades II ModPlugin Lua Hook
ModUtil.Base.Wrap("SetupLootChoices", function(baseFunc, currentRun) {
    baseFunc(currentRun)
    if RandomChance(0.25) then
        table.insert(currentRun.CurrentRoom.LootOptions, "AthenaUpgrade")
    end
end)